Potlatch: Saturday
Feb. 23rd, 2014 08:35 amCrime & Fantasy: When Genres Collide. Consisted mostly of recommendations of a) SF books that are also crime stories; b) crime stories that would appeal to SF readers, usually for the detail of their world-building.
In my comment from the audience, I used one of my favorite SF stories to raise a question about why mysteries often don't appeal to me. The story was "The Moon Moth" by Jack Vance, the plot of which is technically a murder mystery. The amateur detective has to identify which of three men is the disguised murderer. The thing is, while it matters greatly within the fictive universe which man it is, because he has to arrest the right one, it matters not one whit to the story. In fact, though I've read the story many times, I can never remember which one it is. All that matters is how the protagonist figures it out, which I do remember, and above all the exotic culture which raises the difficulty in the first place: that, not the plot, is the story's real subject.
So "The Moon Moth" is a nominal mystery: it uses the format, but the reader can ignore the mystery part of the plot. The problem is, I have the same difficulty with genre mysteries. I can't work up any interest in identifying the criminal, and I only enjoy such stories when, as with "The Moon Moth", that's the least important part of the book. That's why I enjoy most of Dorothy Sayers, but not Agatha Christie. Someone in the audience had just recommended The Beekeeper's Apprentice by Laurie King. I loved the first half of that novel: sprightly young woman meets elderly Sherlock Holmes. But then they get involved in solving some mystery, and my interest rapidly plummeted. I never finished the book.
So my question was: what is my problem, since so many others obviously don't have it? The panel gave a collective shrug, but a couple other audience members came up to me afterwards with comments which, if this had happened online and I reported it, would be derided as "The lurkers support me in e-mail."
Book of Honor: The City & the City. John D. Berry, from the audience, raised an aesthetic problem with this novel, which I endorsed. He didn't like the way the setting was non-specific generic Eastern Europe: an imaginary city in a location not specified but somewhere around there, made of bits of Czech, Hungarian, Romanian, and other cultures all mushed together. Such amalgams are common in that setting, and it often indicates an author not knowing or caring about the culture being used, though surely Miéville is not that crude. You don't see this sort of mush in American settings, John said. From the master book-designer in the SF world, such an aesthetic critique must be taken seriously, yet the rest of the audience proceeded to respond in a massive display of Not Getting It. They said there's plenty of "generic Midwest" in fiction. But that's not presented as an amalgam of different cultures. Contrary to some claims, the US Midwest is nowhere near as diverse as Eastern Europe - anyone who claims it is knows nothing of either - and stories set there don't consciously try to mush together the diversity that does exist.
lisa_marli cited Kansas in The Wizard of Oz. But not only is Kansas hardly that diverse, but Baum is not trying to mix together Kansas City, the Flint Hills, and the High Plains into one setting. If it's nonspecific within Kansas (which it isn't - Baum specifies the prairies), it's through lack of detail, not through accumulation of contradictory detail.
Books of Honorable Mention. Moderator: "Our next book is, um, how do I pronounce this foreign title? Has anyone read this? Anyone have any comments? Anyone? Well, let's go on to the next one." (Actually, it wasn't that bad at all. It just seemed that way.)
Science Fiction/Science Fact. I wrote down two lines from this one. Ellen Klages: "We are now recommending books which, if you ignore the plot and the writing, are pretty nice objects." Gerald Nordley: "If you don't understand it, don't explain it."
In my comment from the audience, I used one of my favorite SF stories to raise a question about why mysteries often don't appeal to me. The story was "The Moon Moth" by Jack Vance, the plot of which is technically a murder mystery. The amateur detective has to identify which of three men is the disguised murderer. The thing is, while it matters greatly within the fictive universe which man it is, because he has to arrest the right one, it matters not one whit to the story. In fact, though I've read the story many times, I can never remember which one it is. All that matters is how the protagonist figures it out, which I do remember, and above all the exotic culture which raises the difficulty in the first place: that, not the plot, is the story's real subject.
So "The Moon Moth" is a nominal mystery: it uses the format, but the reader can ignore the mystery part of the plot. The problem is, I have the same difficulty with genre mysteries. I can't work up any interest in identifying the criminal, and I only enjoy such stories when, as with "The Moon Moth", that's the least important part of the book. That's why I enjoy most of Dorothy Sayers, but not Agatha Christie. Someone in the audience had just recommended The Beekeeper's Apprentice by Laurie King. I loved the first half of that novel: sprightly young woman meets elderly Sherlock Holmes. But then they get involved in solving some mystery, and my interest rapidly plummeted. I never finished the book.
So my question was: what is my problem, since so many others obviously don't have it? The panel gave a collective shrug, but a couple other audience members came up to me afterwards with comments which, if this had happened online and I reported it, would be derided as "The lurkers support me in e-mail."
Book of Honor: The City & the City. John D. Berry, from the audience, raised an aesthetic problem with this novel, which I endorsed. He didn't like the way the setting was non-specific generic Eastern Europe: an imaginary city in a location not specified but somewhere around there, made of bits of Czech, Hungarian, Romanian, and other cultures all mushed together. Such amalgams are common in that setting, and it often indicates an author not knowing or caring about the culture being used, though surely Miéville is not that crude. You don't see this sort of mush in American settings, John said. From the master book-designer in the SF world, such an aesthetic critique must be taken seriously, yet the rest of the audience proceeded to respond in a massive display of Not Getting It. They said there's plenty of "generic Midwest" in fiction. But that's not presented as an amalgam of different cultures. Contrary to some claims, the US Midwest is nowhere near as diverse as Eastern Europe - anyone who claims it is knows nothing of either - and stories set there don't consciously try to mush together the diversity that does exist.
Books of Honorable Mention. Moderator: "Our next book is, um, how do I pronounce this foreign title? Has anyone read this? Anyone have any comments? Anyone? Well, let's go on to the next one." (Actually, it wasn't that bad at all. It just seemed that way.)
Science Fiction/Science Fact. I wrote down two lines from this one. Ellen Klages: "We are now recommending books which, if you ignore the plot and the writing, are pretty nice objects." Gerald Nordley: "If you don't understand it, don't explain it."
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Date: 2014-02-23 04:47 pm (UTC)I have yet to finish an Agatha Christie. I thought it was because I have no math mind, poor logical perception, and am made both bored and anxious by puzzles.
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Date: 2014-02-23 05:11 pm (UTC)no subject
Date: 2014-02-23 05:15 pm (UTC)Pressed send instead of enter. I mean, I assumed that my not liking mysteries was due to my having no math mind or interest in puzzles. Seeing you express the same feeling about mysteries, knowing how different our thought processes are, surprised me.
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Date: 2014-02-23 05:53 pm (UTC)no subject
Date: 2014-02-23 06:40 pm (UTC)Unfortunately, when I actually got to high school, the rarification of the math involved overwhelmed my continued natural aptitude. I got good grades when I applied myself, but I was terminally bored.
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Date: 2014-02-23 07:12 pm (UTC)no subject
Date: 2014-02-23 07:17 pm (UTC)no subject
Date: 2014-02-26 10:57 am (UTC)I must say, learning tons of theorem-based stuff in high school didn't do much for me until I got to calculus in college. And I didn't ever have anything to apply calculus TO. Kind of like finding my high school Latin useful mainly for studying Chaucer in college: a lot of work to prepare for a very small event, comparatively.
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Date: 2014-02-23 05:25 pm (UTC)Did anyone mention You've Got Murder by Donna Andrews? It was marketed as mystery, but that was a hard choice, since it could have been marketed as science fiction.
It's from the point of view of the first sentient computer program whose maker has mysteriously disappeared.
The gender binary is extreme (viewpoint character is a human relations program, she falls in love with a chess program), but it's good otherwise.
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Date: 2014-02-24 04:20 am (UTC)no subject
Date: 2014-02-23 05:51 pm (UTC)I don't see this as a lack so much as a difference. But, well—in roleplaying games, there is talk of the "game," "narrative," and "simulation" aspects of games. There is a lot of high-altitude theorizing about this, which I mostly can't follow, but at a very basic level, interest in this sort of game can come from interest in its imagined setting and the desire to explore it and try acting on it; interest in the characters and their relationships; or interest in the tests and contests and the formal rules by which they succeed and fail, which is almost the essence of more traditional games such as chess or bridge or poker. And it occurred to me that there are fictional forms that have a worldbuilding aspect (Tolkien's linguistics or Hal Clement's planetary physics), and less obviously, fictional forms that have a game aspect—scientific and technical puzzle stories like Larry Niven's "Neutron Star," but more prototypically murder mysteries where the reader is invited to match wits with the detective. And that's probably the least interesting aspects of rpgs to me; I occasionally play a conventional game for casual entertainment, but I can't imagine investing substantial amounts of time in a challenging game.
So how do you feel about games of that sort?
(In a peculiar parallel, I really like Tevis's The Queen's Gambit, a novel about the early life of the world's—fictional—first woman Grandmaster in chess; but it's on account of the characterization. Tevis does not actually recount any game move by move, so the reader has no way to "play the game" against the hero.)
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Date: 2014-02-23 06:57 pm (UTC)What this relates to are my preference in games. I'm not much of a game-player, and I almost never play competitive games between players. In particular, I find understanding and, even more, internalizing (so that one knows them without having to think it out) the rules of card games to be of almost unscaleable difficulty. Everything of the little I know about poker, for instance, comes from reading Donald Westlake novels, and since real-life poker these days is mostly hold 'em, a variety unknown to Westlake characters, I am again at a total loss.
The only games I really like are single-player computer games: Klondike solitaire, Tetris, and Minesweeper, which I play in a challenging variant which involves not marking the mines when you find them, but clicking around them and letting the game flash them all on at once when you finish. (I can win 90% of my games this way; it's still challenging but more satisfying than solitaire, of which I win only about 15%, or Tetris, which you can only lose, sooner or later.) The point is, I'm not up against another person.
But that's only part of the problem with mysteries. The problem with "The Moon Moth" as a mystery is that, to maintain the suspense, any of the three suspects could be the murderer, so there's no contingent investment in knowing which one it is. In <*I>Gaudy Night, I can remember who the criminal is and what the motive is, because it is contingent: it's tied into, and invested in, the rest of the plot, the non-mystery part.
There are also mysteries in which the murder is an irrelevant distraction. Charles Williams's War in Heaven begins as a murder mystery, but even the identity of the victim, let alone of the murderer or the reason, quickly becomes so irrelevant I can never remember it. Or take Watchmen, which also begins as a murder mystery, but by the time we learn who the murderer is, the whole murder has become nothing more than a distracting pendant to what's really going on. (Which is why the culprit confesses offhandedly.) Stories like this I like emphatically despite their being murder mysteries, not because of it.
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Date: 2014-02-23 07:29 pm (UTC)no subject
Date: 2014-02-23 08:10 pm (UTC)no subject
Date: 2014-02-23 11:27 pm (UTC)no subject
Date: 2014-02-24 12:35 am (UTC)no subject
Date: 2014-02-24 04:26 am (UTC)A Tale of Two Citieser, The City and the City, I thought David Levine had outlined the problems with it nicely.Like Karen Schaffer, I was expecting aliens with all the talk of ancient artifacts and the omniscient Breach, which seems to know what you are thinking since they can tell where you are looking. I did not like what was essentially a bait and switch. When we truly encounter the Breach, it's an ordinary human being who had once breached himself and been assimilated into what is basically a conspiracy.
There are ancient artifacts of unknown origin yet it seems to be set in the present time and there are American characters who pop up. It felt like either the author had forgotten (or no longer cared about) the artifacts or perhaps it was a giant hoax and his characters were too stupid to figure it out. I found it difficult to care about the characters and I thought it would not work in reality - too many people would be screaming "F*ck this!" and purposely breach. If enough did that, it would destroy their economy. And it failed the Bechdel test big time.
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Date: 2014-02-24 04:49 am (UTC)