Date: 2008-06-06 06:41 am (UTC)
mithriltabby: Ancient Roman icosahedral die (Game)
From: [personal profile] mithriltabby
Nor did he need to worry about calibrating the difficulty of fights so the players of the hobbits didn’t feel useless, or arranging that the characters had enough experience to take on Uruk-hai by the time they left Lothlorien... or did he? :-)

As a game master, the thing I really appreciate about Middle-Earth is how well crafted the world is, down to the metaphysics. Just answering “why does the phial of Galadriel repel Shelob?” brings up a cascade of connections that fit together in a very organic way.

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

calimac: (Default)
calimac

June 2025

S M T W T F S
1 2 3 4567
89101112 13 14
15161718192021
22232425262728
2930     

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 15th, 2025 12:55 pm
Powered by Dreamwidth Studios